Damage of missile attacks is reduced by this amount. Damage of physical (non-magical) attacks is reduced by this amount. Daemonic: The unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low).Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. Encourage: This unit provides a leadership bonus to nearby allies.Units that have terror are immune to terror and fear themselves. Can Cause Terror: This unit can cause terror, making its melee target rout for a short time.Can Cause Fear: This unit frightens all enemy units, reducing their leadership when nearby.Siege Attacker: This unit can attack gates or walls, allowing you to instantly launch a siege battle without having to wait for siege towers or battering rams to be built.